How it works

Update the Stream (UDTS) uses your input about teams, matches, and scores to build .txt and .png files you can use with your stream. This lets you build scenes with elements that automatically update as you register scores and progress through a tournament — eliminating the need to manually edit overlays while streaming.

UDTS also lets you import tournament information directly from Challonge and FACEIT.

The /streamlabels folder

When UDTS creates or updates .txt and .png files, it puts them in the /streamlabels folder.

These files automatically update when you record a win in UDTS.

File name components (keywords) indicate the type of information that a file contains.

Keyword

Significance

Example

current

Related to current match

current-match-team2-name.txt

last

Related to previous match

last-match.txt

match

Match information

match-1-scores.txt

team(s)

Team information

schedule-teams.txt

team1

First team listed in match

match-1-team1-icon.png

team2

Second team listed in match

current-match-team2-hero.png

score(s)

Score (match)

match-2-scores.txt

point(s)

Score (tournament)

standings-teams-points.txt

name(s)

Team full name

standing-teams-names.txt

tricode(s)

Team three-letter tricode

current-match-tricodes.txt

icon

Icon image

match-4-team2-icon.png

hero

Hero image

match-3-team1-hero.png

horizontal

Horizontal text placement (default is vertical)

match-3-teams-horizontal.txt

schedule

Schedule information

schedule-scores.txt

standings

Standings information

standings-teams-leader.txt

complete

Tournament overview (names, scores)

standings-complete.txt

combined

All information of a particular type

schedule-teams-combined.txt

leader

Team currently in the lead

standings-teams-leader.txt